Find the Right Gear: Interfaces Band & Orchestra Drums Guitars Misc Gear MIDI Controllers Mics Audio Interfaces

Editing

  1. If you ever copy an audio region or regions from one project and paste it into another project, you're not actually pasting the data, just a reference to the recording in the first file. If you move or delete the first project, the second project will no longer have access to that recording. Use "Save As Archive" in the second project to make sure all the parts are saved within that project.
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  2. When trying to "split" a region in a tight spot, open the Editor pane and zoom all the way in for a little more detail, then do your "Split" in the Timeline. You might even consider Stretching the Pane for a bit more detail.
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Recording

  1. A Quiet Room
    A Quiet room is essential to good audio recordings using a Mic. The everyday background noises that your brain has learned to filter out in your native environment will jump out at you in a recording. Simple things like a furnace firing up or outside traffic can make a mess of your recordings. If the noise comes from things you can control, turn them off while recording (Air Conditioners, Boilers, etc). If the noise is beyond your control you can try to make a quickie isolation booth by hanging blankets or rugs around the actual recording area.
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  2. Adjusting Input Gain
    When adjusting the input gain, you want to get the maximum level before clipping, with the least amount of gain on your input device. Trying to record a quiet sound by turning up the input gain will increase the amount of background noise recorded. If possible increase the actual volume of the sound, or alter the mic's placement.
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  3. Nix the Plosives
    Always use a Pop Filter. I can't stress this one enough, especially for you folks doing all voice work (podcasts). If the $16 isn't within your budget, you can make a "Poor Man's" pop filter with an embroidery hoop (or even a coat hanger) and a pair of pantyhose or stockings.
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  4. Proper Micing
    Experiment with Mic Placement, sometimes the obvious place to set and/or point a mic won't get you the "Sweet Spot". Whether it's a Drum, an Acoustic Guitar, or even an Amp, try recording with the Mic in different spots and aimed in different directions. As an example, typlically the big hole in the body of an acoustic guitar is not the optimum place to point a mic (even though it seems an obvious choice). This will generally cause more "boominess" then one would want (OTOH, if it is what you want, GFI). A good starting point for an acoustic would be to point a mic at the 12th fret, then experiement from there.
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